3D modelling a city app
The challenge: To complete a 48 hour design sprint, wireframing and designing a city app from scratch.
Method: For this project I used Blender to construct a 3D city scape of Kuala Lumpur. I imported satellite map and terrain data from Google, and used this as a base. I then applied a high rise texture on the buildings.
The app would let you message friends that are nearby, suggest a venue, and tell you how long it would take both of you to get there.
Tools: Blender, Figma, UX/UI design